BATTLE AT THE CHAMPION'S GATE! The Ultimate Enemies!
It's all come down to this. The final Conch of the Deep fragment awaits our heroes at the entrance to the Glass Lighthouse, and once they beat the final Hungry Ghosts, they'll be granted entrance into the realm of the Sculptor. But of course... these Hungry Ghosts aren't like the others they've faced so far. They've got history with the Radiant Winds... stretching all the way back to Danger Island. A frenzied third round rematch awaits the Radiant Winds in the shadow of Syndara... but will they be able to bring themselves to destroy their opponents? Or will they fall to the power of the Fractal Jungle at the last obstacle?
COMPLETE the ancient relic and see its final mystery! DUEL with the vicious Champions Of The Gate! REACH the apex of your power before the final adventure!
All this and more in this episode of Dice Will Roll, the Queerest Pathfinder Podcast on the Planet, where we ask the Hard Questions like... is it appropriate to yell FATALITY at a funeral?
CONTENT WARNINGS: Weed jokes, light-hearted references to suicide and abortion, gruesome and distressing depictions of on-screen major character death, spinal trauma, chest trauma, head and mouth trauma, just the most emotionally devastating angst possible, there's a cool seahorse though so that should balance it out
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