Quests. Every adventure needs them. They're a critical part to the life of a hero, be they a mission from a high priest to seek out an ancient relic, a treaty to seek out a bandit king, or... wait, am I reading this right? A ...
Quests. Every adventure needs them. They're a critical part to the life of a hero, be they a mission from a high priest to seek out an ancient relic, a treaty to seek out a bandit king, or... wait, am I reading this right? A cry for help to slay an evil monster from a particularly depressed mammoth? On their journey to seek out allies who can help them go to battle against the Clockwork Regiment, the Kingmakers traverse the Glennabon Uplands on a particularly unusual mission. Can our brave heroes triumph in the face of legendary opponents? Or is their legend a tragedy, not an epic? For my sake, I'm hoping it's the first- I don't wanna be out of a job writing these blurbs!
Lore gets shared. Curses get inflicted. Alliances get forged.
All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... how do you win an arm wrestling fight with a Barbarian King?
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