
Of course, you realize, this means war! Betrayed by the Bandit Kingdom of Pitax, the Kingmakers find themselves back in St. Gilmorg, only to find it overrun by clockwork soldiers hellbent on reducing the city to rubble! With ...
Of course, you realize, this means war! Betrayed by the Bandit Kingdom of Pitax, the Kingmakers find themselves back in St. Gilmorg, only to find it overrun by clockwork soldiers hellbent on reducing the city to rubble! With wyverns circling in the sky above and trolls on the horizon, it quickly becomes apparent to our heroes they have two options: take up arms and lead the Kingdom of Kilcela to victory against the heinous Pitaxian Hordes, or like, give up and die, I guess. And knowing the Kingmakers- their friends captured by villains, their home under attack, and their legacy at risk of being lost to history like countless other River Kingdoms before them- that means there's only one real thing to do. Onwards and forwards, Kingmakers- it's time to start a true War of the River Kings!
Machinemen get melted. Grapples get stung. Spells get charged.
All this and more in this episode of Dice Will Roll, the Gayest Pathfinder Podcast on the Planet, where we ask the hard questions like... war! Huh! Good god, y'all, what is it good for?
Derry's Mass Combat Rules: https://www.reddit.com/r/Pathfinder2e/comments/dwxpba/mass_combat_for_pathfinder_2nd_edition/
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Theme Song: Kick Shock by Kevin MacLeod Licensed under Creative Commons: By Attribution 3.0 License
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