Deeper and deeper we go... into the darkness that awaits us..! Dungeons, traditionally, are pretty deep underground. Sure, that makes sense. But what do you do when you're in one that's quite as sprawling as this? Corridor af...
Deeper and deeper we go... into the darkness that awaits us..!
Dungeons, traditionally, are pretty deep underground. Sure, that makes sense. But what do you do when you're in one that's quite as sprawling as this? Corridor after corridor, doorway after doorway... the dungeons below Otari stretch further than one can even begin to anticipate. And these halls aren't empty! Monsters lurk around every corner, spirits slink and mysteries await. Truly, this is the episode where Abomination Vaults becomes a dungeon crawl... and it's full of some deadly, delightful thrills. Can our torch-wielding heroes navigate the strange rooms and foes that await them as they continue on their quest to save Otari?
There's only one way to find out! Adventurers... duck your heads, and step into the unknown!
Secret doors get discovered. Rooms get searched. Everything you knew is unravelled.
All this and more in this episode of Dice Will Roll, the Queerest Pathfinder Podcast on the Planet, where we ask the Hard Questions like... how the hell is Alrik doing that?!
CONTENT WARNINGS: Thalassophobia, references to torture, worms, flies and fly sounds, mild horror, H.G. Wells moments
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Theme Song by Santiago “James Roach” Rodriguez
Music Provided by Will Savino of Borough Bound
Further Music provided by Epidemic Sound
Sound Effects provided by AmbientMixer
Dungeon Synth provided by Erang
Even more sound effects provided by Syrinscape
Original Theme Song by Sim @TheSimulacrae
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